GAME ART OUTSORCING THAT CARES

Pipeline Development

Concept to Game-ready

Animation for PC, console, and mobile

SERVICES
  • 3D ART
    Do we create game-ready art?
    Absolutely. We excel in crafting game-ready art, with a focus on weapons, robots, and vehicles. Moreover, our expertise extends to a diverse range of 3D assets, including all kinds of props and modular environments.
    01
  • CONCEPT ART
    What about concept art? Sure thing, we do as well. Concept art is our biggest passion. In the studio we built an Innovative approach with rapid prototyping and animation testing, providing a seamless creative process.
    02
  • ANIMATION
    Crafting 3D animations for a wide range of game projects across diverse game engines. Our skilled animators infuse vitality into your 3D models, showcasing expertise in classic animation techniques, motion capture and keyframes.
    03
  • PIPELINE DEVELOPMENT
    To avoid production challenges, a clear, structured, and balanced content creation plan is crucial. We specialize in developing and implementing effective pipelines tailored to each unique project, ensuring groundbreaking visuals.
    03

WEAPONS

Sci-fi pistol concept trio with tactical attachments and color-coded finishes – game-ready weapon models
CODE OF DIGITAL AESTHETICS
Futuristic handgun with rail system and polymer grip – high-poly weapon design for sci-fi shooter
CODE OF DIGITAL AESTHETICS
Heavy sci-fi assault weapon with drum magazine and industrial detailing – stylized FPS asset
CODE OF DIGITAL AESTHETICS
AK-inspired modular assault rifles with wood and metal materials – stylized sci-fi gun concept for games
ARTYFACT
Rocket launcher concept with blue-tipped projectile and sci-fi targeting system – heavy weapon for hero shooter
ARTYFACT
Real-time render of grenade launcher labeled 'KAWAZATSUN' – game-ready sci-fi weapon with tactical details
ARTYFACT
Stylized lever-action rifle combining classic wood and futuristic barrel – hybrid weapon concept for game environment
CODE OF DIGITAL AESTHETICS
Compact grenade launcher with rotating drum – sci-fi heavy weapon asset for real-time engine use
ARTYFACT
Modern tactical pistol labeled ‘DANGER’ with ergonomic grip – concept art for next-gen FPS weapon
ARTYFACT
Stylized sci-fi submachine gun labeled ‘SQUID’ – game-ready weapon concept with cinematic lighting
OFF THE GRID
Realistic 3D render of tactical SMG with folding stock and Picatinny rail – modern firearm model for FPS game
CODE OF DIGITAL AESTHETICS
VEHICLES
Futuristic bipedal mech with sharp angular armor and red sensor eyes – sci-fi combat robot design
WAR ROBOTS FRONTIERS
Stylized sci-fi heavy mech with rounded armor plating and dual cannons – game-ready war machine concept
WAR ROBOTS FRONTIERS
Mech breakdown sheet with orthographic front, side, and back views – 3D production-ready model sheet
WAR ROBOTS FRONTIERS
Heavily armored humanoid mech with shoulder cannons – sci-fi exosuit concept for tactical gameplay
WAR ROBOTS FRONTIERS
White-and-red walker droid with long legs and cockpit turret – stylized scout robot asset
ARTYFACT
Combat droid character in red and black armor – 360-degree turntable concept for sci-fi game
CODE BLUE
Exosuit character design with yellow details and hard-surface modeling – real-time asset for FPS or RPG
CODE BLUE
Sleek futuristic jet fighter with dual rear engines and stealth profile – concept design for sci-fi aircraft
OFF THE GRID
Stylized cyberpunk motorcycle with red body, decals, and racing tires – game-ready vehicle prop model
ARTYFACT
Quadruped mech inspired by ram design with green military armor – stylized animal-like combat robot
CYBERFARM
Heavy-duty sci-fi mining truck with yellow frame and armored cab – game environment vehicle asset
OFF THE GRID
Stylized muscle car concept with roll cage and racing decals – cyberpunk vehicle prop render
ARTYFACT
Realistic military drone on aircraft carrier deck – high-poly UAV model for simulation or game use
CODE OF DIGITAL AESTHETICS
Modular sci-fi transport vehicle with clean topology and functional details – 3D game asset modeling sheet
CYBERFARM
CHARACTERS
Cyberpunk android bust with exposed circuits and mechanical plating – high-poly character concept
CODE OF DIGITAL AESTHETICS
Turntable of white futuristic coat with hood – sci-fi costume design for character customization
CODE BLUE
Close-up of humanoid robot face and armor with clean hard-surface details – real-time render asset
CODE BLUE
Back view of female mechanic with cyberpunk tools and gloves – high-detail torso render
ENENRA
Red stylized mannequin robot with smooth surface and human proportions – base mesh for rigging or animation
CODE OF DIGITAL AESTHETICS
Turntable of white futuristic coat with hood – sci-fi costume design for character customization
Color variants of urban female character with jacket, pants and tattoos – stylized NPC for futuristic RPG
CODE BLUE
Character turntable with cybernetic arms and braided hairstyle – futuristic female hero asset
CODE BLUE
Stylized male character bust with superhero proportions – anatomy-focused base sculpt
CODE OF DIGITAL AESTHETICS
High-poly muscular torso of sci-fi brute – grayscale sculpting study with detailed anatomy
CODE OF DIGITAL AESTHETICS
Female space operative in tactical bodysuit – stylized sci-fi adventurer with accessories
CODE BLUE
Stylized waist-up render of sci-fi character with toolkit, shorts, and robotic arms – hard-surface prop details
CODEBLUE
ENVIRONMENT
Top-down render of sci-fi mining base integrated into rocky terrain – game environment layout
WAR ROBOTS FRONTIERS
Futuristic dam structure with metallic architecture – sci-fi worldbuilding for cinematic environment
CODE OF DIGITAL AESTHETICS
Close-up of sci-fi building facade with modular hard-surface details – game-ready architecture asset
WAR ROBOTS FRONTIERS
Turntable views of industrial sci-fi structure with doors and yellow accents – modular building design
WAR ROBOTS FRONTIERS
Dry-dock render of industrial cargo boat with dirt base and working crew – game-ready prop for sci-fi port
ARTYFACT
Tileable modular sci-fi city blocks with rooftop details and streets – top-down RTS or RPG environment kit
WAR ROBOTS FRONTIERS
Stylized desert prefab structure with red accents – real-time sci-fi housing model for gameplay
ARTYFACT
Blueprint-style orthographics and exploded view of sci-fi cargo ship – game asset design with clean topology
ARTYFACT
Futuristic gas station with glowing canopy – stylized environment prop for sci-fi game level
ARTYFACT
Clean real-time render of modular sci-fi fuel station – game-ready prop with emissive lighting
ARTYFACT
PROPS
Sci-fi energy capsule with glowing core – stylized power container prop for games
KRYPTONITE
Exploded mechanical breakdown of energy reactor core – hard-surface engineering concept
KRYPTONITE
Cylindrical device with turbine components – modular sci-fi mechanism
KRYPTONITE
Futuristic magnetic coil chamber – stylized gadget design for real-time asset
KRYPTONITE
Stylized modular storage crates with number marking – futuristic environment props with scale reference
ARTYFACT
Handheld sci-fi gaming console with screen and joysticks – real-time prop asset
CODE OF DIGITAL AESTHETICS
Graffiti-styled retro cassette player with speakers – stylized sci-fi sound device
ARTYFACT
Colorful space hoverboard or vehicle with sleek aerodynamic design – cyberpunk transport prop
ARTYFACT
Vintage-style radio transmitter with dials and screen – retro-futuristic gadget prop
ARTYFACT
Power block and battery unit concept – sci-fi energy storage device design
ARTYFACT
Futuristic med-bay pods or crates with orange clamps – modular sci-fi utility props
ARTYFACT
Stylized spherical space drone with
CYBERFARM
Sci-fi walkman with retro UI and tape cassette – stylized personal audio player prop
CODE OF DIGITAL AESTHETICS
Wearable VR or haptic controller with wires – futuristic game device concept art
CODE OF DIGITAL AESTHETICS
Lootboxes and colorful capsules – stylized game reward props for sci-fi shooter or arcade game
ARTYFACT

TESTIMONIALS

  • A Huge Thanks to CODA for Their Outstanding Collaboration!
    We've had the pleasure of working with CODA on character armor sets and weapons, and their support has been instrumental in pushing assets successfully through our approval process. Their team has been a strong and reliable partner, ensuring a smooth production workflow while accommodating quick iterations with efficiency.
    The weapon division, in particular, has been exceptional—taking designs from 3D sketches to final in-game assets with creativity and precision. Meanwhile, the armor set production has been seamless, making the entire collaboration an incredibly positive experience.
    A big thank you to the CODA team for their dedication and expertise. We look forward to continuing this great partnership!
    DAMIAN PANNELL
    Art Director at Cold Iron Studio
  • We had the absolute pleasure of working with the CODA camp on building out our "fleet" of new UE-ready exo designs. Working backwards from detailed concept drawings, their team interpreted and modeled insanely detailed high-poly versions—as well as low-poly game mesh & bakes—of each design we provided.
    The modeling work was highly complex and required a great deal of skill and attention to detail, considering all components required extensive modularity / interchangeability with all other previous designs (16 gear pieces + 2 suit designs per unique asset). The results are stunning and speak for themselves. It was a total delight working with all of you and can't wait to do it again!
    SLOAN ANDERSON
    Art Director at Planet Atmos
  • Working with these guys has been a sheer pleasure. Over the course of three years, we've together built a unique pipeline and skill set that has allowed us to develop complex assets for our game.
    Their meticulous task planning and respect for deadlines have earned our highest trust. Their understanding of the game from both the artist's and the player's perspectives allows them to approach tasks holistically. Their flexibility and ability to operate at different levels of abstraction make them an irreplaceable part of our team.
    MAXIM MOSHKOV
    Art Department Chair at Pixonic
  • When we were looking for a partner to help bring our ideas to life we turned to CODA. Whether it be concepts, rough sketches to final in-game models, CODA does excellent work. They're extremely fast, efficient and never fail to impress! We look forward to collaborating with CODA on our current project and future projects.
    Donald Anderson
    CEO at CODE BLUE games
  • Working with the CODA team has been an extraordinary journey. At Spektral, our collaboration on a major project highlighted CODA's outstanding ability to produce high-quality concept art.
    As our requirements evolved, we were delighted to find that CODA also excels in game-ready modeling. This revelation enabled us to seamlessly address both our concept and modeling needs through one collaborative effort. I wholeheartedly endorse CODA for their proficiency and look forward to future projects together.
    KIRILL CHEPIZHKO
    CEO at SPEKTRAL
  • Working with the CODA team has been a real pleasure! While developing Artyfact, they not only demonstrated their expertise in creating high-quality concept art, but also showed a deep understanding of the gaming industry and proved to be reliable partners.
    We quickly built a well-coordinated workflow where everything functioned like a single mechanism. Their ability to think from both the artist’s and the player’s perspective allowed them to solve tasks in a holistic and creative way.
    We truly appreciate their commitment to deadlines, attention to detail, and flexibility at different stages of production!
    OLEG BOYTSOV
    CEO of Artyfact Web3 Metaverse
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EMAIL US AT
contacts@codastudio.dev
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